Upon its triumphant release on April 29, the urban open-world RPG Neverness to Everness (NTE) achieved remarkable success, with its opening-day sales surpassing 100 million Chinese Yuan (approximately $14.8 million USD), followed by its first-month global earnings outpacing domestic figures. Building on this momentum, publisher Perfect World Games disclosed that the game had generated 1.4 billion Chinese Yuan ($207 million USD) by June 30. This update was shared on July 14 during the company’s interim earnings forecast for the first half of 2026 (source: China Economic).
Data from the report indicates that over 60% of NTE’s earnings stem from PC and Android users. On other platforms, the game frequently ranked among the top 5 highest-grossing iOS apps both domestically and internationally, and also secured the top spot on the PlayStation Store charts in regions like Japan.

Despite NTE’s strong performance, Perfect World Games anticipates a gap between its pre-launch expenditures and the revenue generated during the first half of the fiscal year. This discrepancy is attributed to the extensive marketing efforts conducted in April, coinciding with the global open beta. The publisher projects a net loss ranging from 80 million to 120 million Chinese Yuan ($12 million to 18 million USD) for the first half of the fiscal year due to this timing issue, though profits from NTE are expected to contribute from the third quarter onward.
It’s noteworthy that NTE’s current revenue of 1.4 billion Chinese Yuan accounts for roughly 25% of Perfect World Games’ total gaming division revenue for the fiscal year ending in 2025, which was approximately 5.71 billion Chinese Yuan ($844 million USD). Although the game’s earnings may decline over time, its current success underscores its significant impact on the Chinese company’s financials.
Neverness to Everness is accessible on Android, iOS, PlayStation 5, as well as Windows and macOS (available for download from the official website).
